Bleeding Wound. A creature that takes damage from a pistol attack from the black-bearded buccaneer takes the same amount of damage again the next round.
Dead Eye. The buccaneer ignores half or three quarters cover.
Dead Shot. The buccaneer does an extra die of damage with pistols (included in its attack).
Evasive. The buccaneer takes half damage on a failed dexterity saving throw, or none on a successful one.
Quickload. The buccaneer loads both its pistols as a bonus action.
Special Gear. Potion of extra healing, potion of invisibility, spyglass, clear spindle Ioun stone of sustenance.
Multiattack. The Buccaneer makes four attacks, two with each pistol.
Scimitar. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 6) slashing damage.
Pistol. Ranged Weapon Attack: +10 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 15 (2d8 + 6) bludgeoning and piercing damage.
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