Medium Dragon, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 125 (6d8 + 6)
Speed 30 ft., Fly 60 ft., Swim 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws DEX +4, CON +3, WIS +2, CHA +3
Skills Perception +4, Stealth +4
Damage Immunities Acid
Condition Immunities Blinded, Frightened
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious. The dragon can breathe air and water.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 3) slashing damage.

Acid Breath (Recharge 5–6). The dragon exhales acid in a 15-­foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.

Acid Spit. Ranged Weapon Attack: +6 to hit, reach 60 ft., one target. Hit: 17 (3d8 + 6) acid damage plus 4 [rollable](1d8).

VellaTheBella

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