Improved Critical. Bjorn scores a critical hit with a weapon attack on a roll of 19 or 20.
Martial Advantage. Once per turn, Bjorn can deal an extra 18 (4d8) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the warrior’s that isn’t incapacitated.
Cruel Leadership. Every turn Bjorn deals 1d8 damage to an 3 allies within 15 feet and give them advantage and improved critical on attacks on their next turn.
Multiattack. The warrior can make three Greataxe attacks.
Greataxe. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) slashing damage, or 11 (1d12 + 5) slashing damage if used with two hands to make a melee attack.
Parry. The warrior adds 4 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon.
Chaotic Rage. When Bjorn reaches 1/3 Hp he enters a rage empowered by chaos magic in which he gains resistance to non-magical piercing, bludgeoning, and slashing damage and gains an extra dice of damage per attack.
Description
Bjorn Bronzeside is the ruthless leader of the Berserkers a savage group of orcs that have ravaged the subcontinent of Logi-Eyja for decades and the leader of the Black Dawn's military force.