Brave. The bounty hunter has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when the bounty hunter hits with it (included in the attack).
Favored Foe (3/long rest). When the bounty hunter hits a creature with an attack roll, it calls on its mystical bond with nature to mark the target as its favored enemy for as long as it can maintain concentration, up to a minute. The first time the bounty hunter hits its favored foe on each turn, including the turn it marked its favored enemy, it may add an extra 1d4 to the damage roll.
Colossus Slayer. The bounty hunter's tenacity can wear down the most potent foes. When the bounty hunter hits a creature with a weapon attack, the creature takes an extra 1d8 damage if it's below its hit point maximum. The bounty hunter can deal this damage only once per turn.
Spellcasting. The bounty hunter is a 3rd-level spellcaster. The bounty hunter's spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The bounty hunter has the following ranger spells prepared:
Cantrips (at will): thorn whip, mold earth
1st level (3 slots): entangle, ensnaring strike, snare, speak with animals
Multiattack. The bounty hunter makes three melee attacks or two ranged attacks.
Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
Net. Ranged Weapon Attack: +5 to hit, range 5/15 ft., one target. A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.
Parry. The bounty hunter adds 3 to its AC against one melee attack that would hit it. To do so, the bounty hunter must see the attacker and be wielding a melee weapon.
Description
Bounty hunters are trained to capture criminals. Their affinity for the hunt makes them worthy adversaries and not to be crossed. Whether they can be bought depends on their personal code, and whether you can match the price on your head...
Previous Versions
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