Medium Construct, Unaligned
Armor Class 18 Plate
Hit Points 85 (10d10 + 30)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +6, DEX +6
Damage Resistances Lightning, Psychic
Senses Passive Perception 10
Languages Any its programmer deems fit
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Vibrating Blade. When the Automaton Guard - Blade hits with their Longsword attack the damaged creature must make a DC 15 Constitution Saving Throw. On a success nothing happens, but on a fail they are stunned until the end of their next turn.

Immutable Form. The Automaton Guard - Arcane is immune to any spell or effect that would alter its form.

Magic Resistance. The Automaton Guard - Arcane has advantage on saving throws against spells and other magical effects.

 

Actions

Multiattack. Automaton Guard - Blade can make two Longsword attacks.

Retractable Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands to make a melee attack.

Reactions

Priority Assessment. The Automaton Guard - Blade can Disengage as a Bonus Action.

Description

A specially made mechanical humanoid with the sole purpose of defending their programmed owner, armed with a retractable sword.

Monster Tags: construct

Habitat: Urban

EVTaurus

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