Large Celestial, Neutral Good
Armor Class 13 (natural armor)
Hit Points 68 (8d10 + 24)
Speed 60 ft., Fly 90 ft.
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
15 (+2)
Saving Throws WIS +3, CHA +4
Damage Resistances Necrotic
Damage Immunities Radiant
Senses Darkvision 60 ft, Passive Perception 11
Languages Common and Celestial but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Confer Radiant Resistance. The celestial steed is immune to radiant damage and it can grant resistance to radiant damage to anyone riding it.

Illumination. The celestial steed sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) radiant damage.

Ethereal Stride. The celestial steed and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

atomic_blonde

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