False Appearance. While the Chromunculus remains motionless it is indistinguishable from a lifeless flask containing colorful liquid.
Color Explosion. When the Chromunculus dies or it's plug is removed, it releases a magical burst of colorful splatters. Each object within 30 feet of it that isn't being worn or carried is magically dyed with random colors. In addition, each creature within 30 feet of the Chromunculus must make a DC 15 Dexterity saving throw, taking 7 (3d4) force damage on a failed save or half as much damage on a successful one. On a failed save, each object being worn or carried by that creature is magically dyed with random colors. If the creature is a construct, it is magically dyed in random colors as well on a failed save.
The effect lasts until removed by the remove curse spell or other magics.
Color Implosion (Recharge 4-6). The Chromunculus attempts to magically absorb the colors of nearby objects and constructs. Each object within 30 feet of it that isn't being worn or carried turns gray. In addition, each creature within 30 feet of the Chromunculus must succeed on a DC 15 Dexterity saving throw or take 2 (1d4) force damage and each object being worn or carried by that creature turns gray. If the creature is a construct, it turns gray as well on a failed save.
The effect lasts until removed by the remove curse spell or other magics.
Description
Said to be invented by a crazy wizard, this little construct's designated purpose was to absorb and store magical energy. The experiments failed and resulted in the creation of the Chromunculus. It's remarkable ability to absorb the colors of it's surroundings can cause a lot of damage nonetheless. A wandering Chromunculus has ruined many cloth merchant's, artist's, or jeweler's by leaving nothing but grayness behind. Breaking this fragile creature or removing it's cork makes it burst into a million pieces, causing it to randomly release the contained colors. Remaining motionless, the Chromunculus is easily mistaken to be an ordinary flask, and thus often brought to the city as part of alchemist's or magi's deliveries.
Constructed Nature. The Chromunculus doesn't require air, food, drink, or sleep.
Previous Versions
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8/13/2021 4:00:52 AM
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Coming Soon
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