Medium Fiend, Chaotic Evil
Armor Class 16 Breastplate
Hit Points 35 (3d10 + 2)
Speed 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws STR +5, CON +5
Skills Intimidation +0, Perception +0, Survival +0
Senses Darkvision, Passive Perception 14
Languages Abyssal, Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Multi-Attack: May make two attacks, either a single ram and a single attack with it's Greataxe, or two attacks with it's Greataxe

Ram.  Melee Weapon Attack: +4 to hit, reach 5ft, one target. 
Hit: 7 (2d4+2) bludgeoning damage

Greataxe.  Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 15 (2d12+2) slashing damage

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

Bray Guard are larger than their normal brethren. They stand at 7 feet tall, wielding massive axes, and clad in a deranged mess of armor. Bray Guard are seldom seen, usually a lone individual leading a herd of it's smaller brothers, though there are rumours of herds of Bray Guard, wondering the forest with a great beast at their head...

Previous Versions

Name Date Modified Views Adds Version Actions
11/4/2018 2:18:07 PM
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Coming Soon

Habitat: ForestSwamp

Raven211756

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