Armor Class
12
Hit Points
45
(8d12 + 8)
Speed
25 ft., swim 20 ft.
STR
19
(+4)
DEX
12
(+1)
CON
16
(+3)
INT
1
(-5)
WIS
8
(-1)
CHA
1
(-5)
Skills
Perception +2
Senses
Blindsight 10 ft., Passive Perception 12
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Relentless. If the Giant Constrictor Snake takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead if it succeeds a DC 13 CON save.
Poisoned Dead. Any creatures hit by an attack of this creature must succeed a DC 12 CON Save or take (2d4) extra poison damage.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.
Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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11/5/2018 1:36:11 AM
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202
|
2
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--
|
Coming Soon
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