Armor Class
13
Natural Armor
Hit Points
39
(6d8 + 12)
Speed
35 ft., Climb 35 ft.
STR
14
(+2)
DEX
16
(+3)
CON
14
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
16
(+3)
Saving Throws
DEX +5, CHA +5
Skills
Acrobatics +6, Perception +3, Performance +6
Senses
Darkvision 60, Passive Perception 13
Languages
Common, Sylvan
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Thumble. The clown can dash or disengage as a bonus action
Innate Spellcasting. The clownis can innately cast the following spells (+5 to hit, DC: 14):
At will: Minor Illusion
1/day: Hideous laughter
Actions
Multiattack. The clown can make 3 ball attacks or 2 club attacks
Club. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) bludgeoning damage.
Ball. Ranged Weapon Attack: +6 to hit, range 60 ft., 1 target. Hit: 9 (2d6 + 3) bludgeoning damage.
Comments