Armor Class
15
Natural Armor
Hit Points
75
(10d8 + 30)
Speed
STR
5
(-3)
DEX
14
(+2)
CON
16
(+3)
INT
20
(+5)
WIS
16
(+3)
CHA
10
(+0)
Damage Resistances
Acid, Cold, Fire, Force, Lightning, Thunder
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Poisoned, Unconscious
Senses
Passive Perception 15
Languages
Same languages as its creator.
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
Antimagic Susceptibility. The living spellbook is incapacitated while in the area of an antimagic field. Unlike other animated objects, it is not adversely affected by dispel magic.
Imbued with Magic. The living spellbook requires no material components for spellcasting.
False Appearance. While the living spellbook remains motionless, it is indistinguishable from a normal book.
Immutable Form. The living spellbook is immune to any spell or effect that would alter its form.
Magic Resistance. The living spellbook has advantage on saving throws against spells and other magical effects.
Spellcasting. The living spellbook is a 13th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The living spellbook has the following wizard spells prepared:
Cantrips (at will): chill touch, mage hand, mending, minor illusion, poison spray
1st level (4 slots): magic missile, shield, thunderwave
2nd level (3 slots): mirror image, misty step, scorching ray, Ray of Enfeeblement
3rd level (3 slots): counterspell, fireball, hypnotic pattern
4th level (3 slots): banishment, Evard's black tentacles, polymorph
5th level (2 slots): Wall of Force, cone of cold
6th level (1 slots): disintegrate
7th level (1 slots): Crown of Stars
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/15/2021 6:09:30 PM
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2
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1
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1
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Coming Soon
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