Armor Class
12
natural armor
Hit Points
45
(6d10 + 12)
Speed
5 ft., Climb 5 ft.
STR
15
(+2)
DEX
10
(+0)
CON
15
(+2)
INT
1
(-5)
WIS
10
(+0)
CHA
1
(-5)
Damage Resistances
Cold, Fire
Condition Immunities
Blinded, Deafened, Exhaustion, Prone
Senses
Blindsight 30 ft, Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
False Appearance: While the vine remains motion-less, it is indistinguishable from a normal vine.
Actions
Constrict: Melee Weapon Attack: +5 to hit, reach 20 ft. , one creature. Hit: 9 (2d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until the grapple ends, the target is restrained, and it takes 14 ( 4d6) bludgeoning damage at the start of each of its turns. The vine can constrict only one target at a time.
Fling Target: The vine can use a bonus action to fling one grappled target. A flung target travels up to 30 feet, taking 3 (ld6) bludgeoning damage per 10 feet.
Description
A bright green vine, as thick as a mans arm, bristles with sentience as it stretches toward you!
Comments