False Appearance: While the golem remains motionless, it is indistinguishable from a normal outcropping of coral.
Immutable Form: The golem is immune to any spell or effect that would alter its form.
Magic Resistance: The golem bas advantage on saving throws against spells and other magical effects.
Regeneration: The golem regains 5 hit points at dawn each day if it has at least 1 hit point.
Multiattack: The golem makes two slam attacks.
Slam: Melee Weapon Attack: + 7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage plus 9 ( 1d10 + 4) slashing damage
Description
A 9-foot-tall, roughly humanoid creature is composed of living coral, with whites, reds, and oranges all represented. Its coral head is shaped like the innards of a brain, and two glowing eyes illuminate hollow eye-like sockets. It has two blocky legs and two stout, club-like arms.
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