Armor Class
15
Natural
Hit Points
25
(1d8)
Speed
30 ft.
STR
15
(+2)
DEX
12
(+1)
CON
10
(+0)
INT
7
(-2)
WIS
7
(-2)
CHA
6
(-2)
Saving Throws
STR +4
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning
Condition Immunities
Poisoned
Senses
Passive Perception 13
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Indomitable. Cannot be Grappled.
Susceptible to Blades. Daggers, knives, and shivs are the only weapons that do double damage on a clicker. On a successful stealth kill, you automatically gain a critical.
Stealth Check. DC15
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., One target. Hit: 9 (2d6 + 2) [piercing] damage.
Slam. MeleeWeapon Attack: +3 to hit, range 5 ft., One target. Hit: 4 (1d6 + 1) [Bludgeoning] damage.
Legendary Actions
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
Enter a general description for your monster here.
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