Medium Elemental, Neutral Evil
Armor Class 15 (Natural Armor)
Hit Points 65 (10d8 + 20)
Speed 0 ft., Fly 30 ft. (Hover)
STR
13 (+1)
DEX
13 (+1)
CON
15 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
5 (-3)
Damage Resistances Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands Ignan, Abyssal, and Infernal but can't speak
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Heated Body. A creature that touches the blaze takes 3 (1d6) fire damage.

Water Susceptibility. For every 5 ft the blaze moves through or for every gallon of water splashed on it, the blaze takes 1 cold damage. 

Actions

Multi-Attack. The blaze makes 3 Blazing Ball attacks.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 5 (1d8 + 1) bludgeoning damage plus 6 (2d6) fire damage

Blazing Ball. Ranged Weapon Attack: +5 to hit, range 90/330 ft., 1 target. Hit: 7 (2d6 + 1) fire damage. Additionally, if the target is a flammable object or creature it is set on fire for 1d4 rounds or until extinguished. While on fire, the creature takes 4 (2d4) fire damage at the end of its turn.

MasterMuffles

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