Armor Class
10
Hit Points
44
(8d8 + 8)
Speed
30 ft.
STR
10
(+0)
DEX
11
(+0)
CON
12
(+1)
INT
5
(-3)
WIS
13
(+1)
CHA
5
(-3)
Skills
Perception +3, Stealth +4
Damage Resistances
Lightning
Senses
Passive Perception 13
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Ignite Susceptibility. If a creeper takes 10 or more fire damage from 1 attack or is set on fire, it immediately uses its Explode attack regardless of its turn in initiative.
Lighting Charge. If a creeper takes lightning damage, its Explode attack's radius and damage doubles.
Actions
Explode. All creatures within 15 ft of the creeper must make a DC 14 Dexterity saving throw. On a failure a creature takes 30 (6d10) bludgeoning damage and is pushed back 5 ft. On a success a creature takes half damage and is not pushed back.
The creeper then dies.
Description
Aw man
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Posted Feb 25, 2022It's from Minecraft