Senses passive Perception 9
Languages —
Challenge 1/4 (50 XP)
Speed: 40
Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one
target. Hit: 9 (2d4 + 4) bludgeoning damage.
Gore. Melee Weapon Attack: +4 to hit, reach 5 ft., one
target. Hit: 11 (2d6 + 4) piercing damage
Charge. If the bull moves at least 30 feet in a straight
line toward a target and then hits it with a gore attack
on the same turn, the target takes an extra 3 (1d6)
piercing damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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