Armor Class
17
(natural armor)
Hit Points
6
(2d4)
Speed
0 ft., Fly 50 ft.
STR
12
(+1)
DEX
15
(+2)
CON
10
(+0)
INT
15
(+2)
WIS
13
(+1)
CHA
11
(+0)
Saving Throws
DEX +4
Damage Immunities
Poison, Psychic
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 7
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The quill is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the quill must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the quill remains motionless and isn't flying, it is indistinguishable from a normal quill.
Actions
Stub. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 1) piercing damage.
Ugly Tattoo. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 1) psychic damage.
Bonus Actions
Reactions
Parry. When the Animated Quill of the Angry Wizard is targeted by a melee attack, it can add +2 to AC for that attack.
Legendary Actions
Mythic Actions
Description
Lair and Lair Actions
Comments