Horn Healing The Ellacorn heals 1d6+3 healing to whatever the 3 foot horn touches.
Hoof Healing The Ellacorn can heal itself (1d8+3) with a touch of it’s hoof
Peaceful Nature The Ellacorn does not fight: it only assists it’s wounded allies
Spellcasting. The Ellacorn is a 2nd-level spellcaster. Its spellcasting ability is [Charisma] (spell save DC 13). The Ellacorn has the following spells prepared:
Cantrips (at will): druidcraft
1st level (# slots): detect evil and good, entangle
2nd level (# slots): pass without a trace, calm emotions
Hoof Stomp +4 to hit, reach 5 feet, 1d10+4 bludgeoning damage
Horn +4 to hit, 1d6 +2 piercing damage
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Description
Celestial beings have been trying to create a perfect mounts for hundreds of years. The unicorn being the best one, they decided to try breeding it with a very powerful creature such as the elephant.
Thus, the Ellacorn was born. However, Ellacorns take a long while to age. A thousand years until they reached adulthood. Ellacorns were forgotten my most celestials, though some could sense their potential. If they were that powerful when they were only babies, then who knew what they could do when they finally reached adulthood.
Once the Ellacorns reached adulthood, they were finally able to become mounts. But first, they would have to survive the harsh first thousand years of their lifetime, for they are prone to demon attacks.
Ellacorn babies, unlike the adults, rarely attacked, even if provoked by the evil. However, they provide useful healers, thus the reason why they live in groups with other baby Ellacorns, or with fey.
Lair and Lair Actions
Ellacorns, from their unicorn heritage, instinctively know the best places for lairs. They choose places with other Ellacorns, as well as places they hold mystery and beauty, such as a misty woodland forest.
Regional Effects
The region containing a legendary Ellacorns’s lair is enchanted, which creates one or more of the following effects:
- The Ellacorn knows any evil that is in a 3 mile radius
- An abundance of fresh water and fresh fruit to eat
If all the ellacorns in the lair die, these effects fade over the course of 9 days.
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