Corrosive Body. A creature that touches the Black Orgon or hits it with a melee attack while within 5 feet of it takes 3 (1d6) Acid damage.
Corrosive Weapons. Any non-metallic melee weapon the Black Orgon wields deals an extra 3 (1d6) Acid damage on a hit (included in the attack).
Rage (Recharges after a Short or Long Rest). As a bonus action, Orgons can enter a rage that lasts for 1 minute. The rage ends early if Orgon is knocked unconscious or if its turn ends and it hasn’t attacked a hostile creature or taken damage since his last turn. While raging, Orgon gains the following benefits:
- Advantage on Strength checks and Strength saving throws.
- Deals an extra 3 damage when it hits a target with a melee weapon attack.
- Has resistance to bludgeoning, piercing, and slashing damage.
Great Spiked War-Mallet. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage plus 3 (1d6) acid damage.
Bone-Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20 ft./60 ft., one target. Hit: 11 (2d6 + 1) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) acid damage.
Description
Orgons are dragon/ogre hybrids produced by dark magic typified by the various Dragon Cults across time. Orgons mix the strengths of Ogres with the cunny of Dragons; overcoming the legendary stupidity of pure Ogres.
Strong, robust, but still possessing quick tempers, Ogres can fly into a rage when sufficiently provoked, or on demand in combat. Once Raging, the Orgon becomes an even more formidable foe.
Harkening to their Draconic lineage, the Orgon take on immunity to the energy/weapon type of their grand-sires (Red = Fire/Heat, Blue = Lightning/Thunder, Green = Poison, Black = Acid, White = Ice/Cold) and exude an "aura" about them of this dragon type.
For example: Black Orgons exude vaporous acid from their skins that coat their weapons with highly corrosive film that causes additional acid-based damage when it connects. This vapor will burn enemies within 5 feet of the Black Orgon that come into contact with it's skin or strikes it with weapons.
This power comes with a down-side in that the Orgon inherits a weakness to a alternative breathe weapon energy. For the Black Orgon, since it harkens from the Black Dragon line, is vulnerable to lightning and thunder attacks but is resistant to poison attacks and cannot be poisoned.
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