Amphibious. The Avgrunns can breathe air and water.
Magic Resistance. The Avgrunns has advantage on saving throws against spells and other magical effects.
False Appearance. While the avgrunns is not submerged in water, it appears to be Pseudodragon to the creature that rely on non-magical sight
Innate Spellcasting. The Avgrunns's innate spellcasting ability is Charisma (spell save DC 13). The Avgrunns can innately cast the following spells, requiring no components:
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make a DC 13 Wisdom saving throw or become charmed for 1 minute. if the attack hit, the target unaware of the attack and its effect.
Description
This deep-sea nightmare feeds on a much bigger monstrosity by charming them and slowly eating them alive while its prey is fully aware of their own fate.
The Avgrunns features resemble its own form before it was tainted by influent of many deities from the deep. its skin turns transparent, shell hardens, mind corrupts.
Lair and Lair Actions
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/20/2021 12:25:15 PM
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14
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2
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1.0
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Coming Soon
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