Armor Class
10
Natural Armor
Hit Points
34
(1d8 + 2)
Speed
30 ft.
STR
9
(-1)
DEX
10
(+0)
CON
16
(+3)
INT
5
(-3)
WIS
3
(-4)
CHA
2
(-4)
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Charmed
Senses
Truesight 70 feet., Passive Perception 38
Languages
Abyssal
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Keen Senses. Detects anything in a 30-foot radius.
Actions
Powerful Swipe. Melee Weapon Attack: +0 to hit, reach 3 ft., 1 target. Hit: 7.5 (1d4 +5) [Slashing] damage.
Element Ball. Ranged Weapon Attack: +4 to hit, range 30 ft., 1 target. Hit: 4.5 (1d6 + 1) [type] damage.
Description
This monster is usually a minion, and it has different types:
Necrotic, Fire, Ice, Lightning, Acid, Poison, and Force.
Comments