Medium Humanoid, Any Chaotic Alignment
Armor Class 16 Natural Armor
Hit Points 63 (8d8 + 10)
Speed 30 ft.
STR
12 (+1)
DEX
18 (+4)
CON
12 (+1)
INT
16 (+3)
WIS
14 (+2)
CHA
10 (+0)
Senses Passive Perception 10
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Sour Candy. +3 to hit, reach 30 ft., all creatures in a 30ft radius must roll a dexterity saving roll of DC 16 if they fail receive 2d4 damage and a sour taste in there mouth which is a disadvantage on there next attack roll turn.

Chocolate Lava. +3 to hit, Arthur Slugworth exhales a 30ft cone of hot melted chocolate. Each creature must make a DC 17 Dexterity Saving throw or become covered in melted chocolate taking 2d4 damage. It hardens and there movement is halved for their next turn.

Gum drop. +3 to hit, a ball of gum appears and sticks to the hands and feet of the target they must take disadvantage on Athletics and Acrobatics.

Actions

Sugar Spike. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: (3d6 + 2) damage. 

Candy Crush. Ranged Weapon Attack: +4 to hit, range 20/60 ft., 1 target. Hit: (2d6 + 2) damage.

Description

Willy Wonka's biggest chocolate rival.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

elliewub

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