Large Fiend, Chaotic Evil
Armor Class 18 Natural Bone Armor
Hit Points 50 (8d10 + 6)
Speed 35 ft.
STR
16 (+3)
DEX
11 (+0)
CON
16 (+3)
INT
14 (+2)
WIS
7 (-2)
CHA
9 (-1)
Saving Throws STR +5, CON +5
Damage Resistances Poison
Damage Immunities Necrotic
Condition Immunities Charmed, Frightened, Poisoned, Unconscious
Senses Passive Perception 15
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Pack Leader. Is always accompanied by a pack of smaller Beowolves. (Determined with 1d8 + 2)

Call for Help. If it's pack dies before its prey does, and it is the last one standing, it will release a loud, ear-piercing howl, attracting all Beowolves that hear it. (Determined with 3d8)

Actions

Claw Swipe Melee Weapon Attack: + 4 to hit, reach 10 ft., 3 targets. Hit: 12 (4d4 + 3) slashing damage. 

Lunging Bite Ranged Weapon Attack: +2 to hit, range 20/40 ft., 1 target. Hit: 13 (3d6 + 4) piercing damage.

Description

The Alpha Beowolf (or Beowolf Alpha) is a wolf-like creature of Grimm. As such, it can sense any nearby Beowolves of a lesser rank and detect all forms of fear. Alphas are always surrounded by smaller Beowolves, with the pack varying in size based on how long the Alpha has been around.

No one knows why, but the bodies of the Alpha Beowolves melt after death, leaving a puddle of foul, black ooze.

(Inspiration for this monster is taken from RWBY, a series made by Monty Oum and produced by Rooster Teeth. I own nothing but the idea to make this into a D&D monster.)

Previous Versions

Name Date Modified Views Adds Version Actions
11/8/2018 3:13:13 PM
48
0
--
Coming Soon

Monster Tags: fiend

Habitat: ForestGrasslandHillSwampUrban

Nathaniel_Zellos

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