Restless Artistry. Magic can't put the artisan to sleep.
Innate Spellcasting. The artisan's innate spellcasting ability is Wisdom (spell save DC 13). The artisan can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire
Spider Climb. The artisan can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Walker. The artisan ignores movement restrictions caused by webbing.
Multiattack. The artisan makes three attacks, either with its barb or its spit. It can replace one of those attacks with a bite attack.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 2 (1d4) necrotic damage plus 9 (2d8) poison damage.
Barb. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) necrotic damage.
Spit. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) necrotic damage plus 4 (1d8) poison damage.
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