Reliable Machinery: When building, or using tool proficiency of any kind with Baby Scrap along. As long as Baby Scrap is in favor of you, he gives helpful insight on your situation and your time spent on this action is halved, and you produce double the results.
Unreliable Friend: If a member Baby Scrap holds in favor changes looks, or personality, baby scrap will get confused. Roll d4 to determine results.
-1: He realizes you are the same person and nothing happens
-2: He becomes confused and shuts down for 1d8 hours
-3: He loses favor completely of the person
-4: He loses favor completely of the person and reacts harshly, making an attack
Tail. Melee Weapon Attack: +3 to hit, reach 1 ft. one target. Hit: 2 (1d4)bludgeoning damage.
Claw. Melee Weapon Attack: +3 to hit, reach 2 ft., one target. Hit:2 (1d4) slashing damage.
Bite. Melee Weapon Attack: +3 to hit, reach 2ft., one target. Hit:2 (1d4) piercing damage.
Recharge (Recharge 5-6): Bonus Action: Scrapmetal shuts down and does a quick recharge for a turn, regain 2d4 health. Roll d6 for recharge at the start of it's turn.
Description
Thrown together like a Frankenstein of parts, Scrap is a glorified guard dog. The only goal is to follow the instruction of its creation. Though in his deafeat as once a glorious dragon look-alike, he has become just a tiny version of himself now referred to as Baby Scrap. He may have similar mannerisms, but now is seen as more of a docile pet. You can't help thinking he's gosh darn cute.
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