Armor Class
13
Hit Points
5
(2d4)
Speed
30 ft.
STR
3
(-4)
DEX
15
(+2)
CON
10
(+0)
INT
5
(-3)
WIS
12
(+1)
CHA
5
(-3)
Skills
Perception +3, Stealth +4
Senses
Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Sight. The chameleon has advantage on Wisdom (Perception) checks that rely on sight.
Camouflage. The chameleon can use its action to blends into its surroundings by altering the pigment of its scales. the chameleon gains a +10 to its stealth checks and it’s speed is reduced to 10 ft., until its concentration ends (as if concentrating on a spell).
Sticky Feet. The chameleon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
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