Tiny Monstrosity, Unaligned
Armor Class 13
Hit Points 20 (8d4)
Speed 30 ft., Fly 50 ft.
STR
4 (-3)
DEX
16 (+3)
CON
10 (+0)
INT
10 (+0)
WIS
14 (+2)
CHA
14 (+2)
Skills Deception +6, Perception +4, Stealth +5
Senses Truesight 30, Passive Perception 14
Languages Common, Deep Speech --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Perfect Mimicry. The Crowlock can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

On the Look Out. While within 10 feet of the Crowlock, you gain a +1 bonus on Charisma (Persuasion) checks made against creatures with the same alignment as the Crowlock. 

Interesting Alliance. When taking a long rest, the Crowlock can take one shift to keep watch for trouble. During this time, double their Ability modifier on Wisdom (Perception) checks.

Helping Hand. The Crowlock cares enough to help in troubling times. Once per short or long rest, the Crowlock can use a bonus action to grant an additional 1d6 on an attack roll or ability check.

A Neat Trick. On each of its turns, the Crowlock can use a bonus action to take the Dash, Disengage, or Dodge action.

Playing Dirty. The Crowlock doesn’t shy away from dirty tactics to win fights. As a bonus action after one of its attacks hit, it can spray dirt or a similar substance into the eyes of an enemy. The enemy suffers disadvantage on its next weapon attack. The Crowlock use this ability once per short or long rest.

Malleable Form. The Crowlock can use its unnatural body to use its full potential. Once per short or long rest, they can innately cast alter self. The effects of this spell instead last for 8 hours

Actions

Mind Pierce. Ranged Spell Attack Attack: +6 to hit, range 60/120 ft., one target. Hit: 7 (1d10+2) psychic damage.

Monster Tags: Misc Creature

Habitat: ForestUnderdark

MikeDeGodGuy

Comments

Posts Quoted:
Reply
Clear All Quotes