Large Fey, Neutral Good
Armor Class 14 Natural armor
Hit Points 37 (5d10 + 10)
Speed 50 ft.
STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
11 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages Blink Dog , understands Sylvan but can't speak it
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Teleport (Recharge 4–6). The dog magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see. Before or after teleporting, the dog can make one bite attack.

Description

A blink wolf, a larger cousin to the blink dog, takes its name from its ability to blink in and out of existence, a talent it uses to aid its attacks and to avoid harm.

Habitat: Forest

Murabjaak

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