Fire Damage heals the infernal for the damage done.
Infernal fury- Recharge (5-6) use multiattack each infernal claw attack does an extra (2d6) fire damage for that turn.
Innate Spellcaster- DC 15
Absorb elements (1 per day)
Scorching Ray (3 per day)
Fireball (1 per day)
Multiattack. The elemental makes two infernal claw attacks
Touch. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) fire damage.
Flame Charge- uses fiery burst to cover short distances adding additional damage to next melee hit. Dashes up to 15 feet adding a D6 to next hit infernal claws
Cast Level 3 Hellish Rebuke (3 times per day) Dex Save DC 15
Description
Previous Humanoids that perish to the mysterious curse of spontaneous combustion. unlike their more common counter part these Infernals keep a semblance of intelligence and coherent thought.
Previous Versions
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8/25/2021 6:08:53 AM
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Coming Soon
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