Medium Elemental, Chaotic Evil
Armor Class 18
Hit Points 123 (12d10 + 123)
Speed 50 ft.
STR
16 (+3)
DEX
18 (+4)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws STR +6, DEX +7, CON +6, WIS +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Senses Darkvision 60 ft., Passive Perception 15
Languages Ignan
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Fire Damage heals the infernal  for the damage done.

Infernal fury-  Recharge (5-6) use multiattack each infernal claw attack does an extra (2d6) fire damage for that turn.

Innate Spellcaster-  DC 15

Absorb elements (1 per day)

Scorching Ray  (3 per day)

Fireball (1 per day)

 

Actions

Multiattack. The elemental makes two infernal claw attacks

Touch. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) fire damage. 

Bonus Actions

Flame Charge- uses fiery burst to cover short distances adding additional damage to next melee hit. Dashes up to 15 feet adding a D6 to next hit infernal claws 

Reactions

Cast Level 3 Hellish Rebuke (3 times per day) Dex Save DC 15

Description

Previous Humanoids that perish to the mysterious curse of spontaneous combustion. unlike their more common counter part these Infernals keep a semblance of intelligence and coherent thought.

Previous Versions

Name Date Modified Views Adds Version Actions
8/25/2021 6:08:53 AM
2
1
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Coming Soon

Monster Tags: fiendElemental

Habitat: Desert

Gmarsh23

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