Armor Class
13
Hit Points
13
(2d8 + 4)
Speed
30 ft.
STR
14
(+2)
DEX
9
(-1)
CON
10
(+0)
INT
10
(+0)
WIS
9
(-1)
CHA
8
(-1)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Lightning
Senses
Passive Perception 11
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Explosive Presents: When someone walks within 5ft of a Creeper it explodes. Each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) bludgeoning damage on a failed save, or half as much damage on a successful one.
Description
A semi tall green figure with four legs and no arms
Comments