Large Monstrosity, Unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft., Fly 60 ft.
STR
20 (+5)
DEX
12 (+1)
CON
17 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Flyby. The blackwing owlbear doesn't provoke opportunity attacks when it flies out of an enemy's reach.

 Keen Sight and Smell. The blackwing owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell. 

Actions

Multiattack. The blackwing owlbear makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Description

Blackwing Owlbears are the invention of Drow mages using Mutagenics to create further monstrosities. By crossing an already monstrous Owlbear with a Giant Owl, they have given it the power of flight, elevating an apex predator even further. They are then used as mounts for Drow Inquisitors.

Habitat: ForestUnderdark

Anduril_

Comments

Posts Quoted:
Reply
Clear All Quotes