Indomitable (2/Day). Clanq rerolls a failed saving throw.
Second Wind (Recharges after a Short or Long Rest). As a bonus action, Clanq can regain 20 hit points.
Multiattack. Clanq makes three attacks with her greataxe or her shortbow.
Greataxe. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 5) slashing damage, plus 7 (1d12) slashing damage if Clanq has more than half of her total hit points remaining.
Shortbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage, plus 7 (2d6) piercing damage if Clanq has more than half of her total hit points remaining.
Parry (3/Day). When hit with a weapon attack. Clanq can use her reaction to add +4 to her AC potentially turning a hit into a miss.
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