False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (2d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (2d6 + 2) slashing damage.
Breath Weapon(Ice).The gargoyle exhales frost in a 15-foot cone 3d8 Ice damage, DEX Save DC 15 Charge(3-4 Rounds) does half damage on success. Any opponent hit with this breath must also make a DC 15 strength save or have their movement speed reduced to half. If a slowed opponent is hit again, that opponent must make a strength save or be unable to move from their spot until a successful save is made.
Description
These malevolent creatures of elemental earth resemble grotesque, fiendish statues. A gargoyle lurks among masonry and ruins, delighting in the terror it creates when it breaks from its suspended pose.
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