Multiattack. The Urukan makes two or three melee attacks. One with one weapon, and one or two with another.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 10 (2d4 + 3 ) slashing damage.
Javelin. Melee Weapon Attack: +5 to hit, reach 10 ft., thrown 30/90., 1 target. Hit: 10 (2d6 + 4) piercing damage.
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 ) piercing/slashing damage.
Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 8 (2d6 + 2) slashing damage.
Shield Bash. Melee Weapon Attack: +5 to hit, reach 5 ft., 1/2 target. Hit: 5 (1d6 + 2) bludgeoning damage. Target is knocked prone on a failed Dc 10 Dexterity save.
Longbow. Ranged Weapon Attack: +6 to hit, range 60/120 ft., 1 target. Hit: 10 (1d12 + 2) piercing damage.
Parry. Once a combat, the Urukan can make it's reaction against one melee attack made at it. It adds 5 to it's armor class, attempting to deflect it.
Description
The Urukan are a very unique race, sharing the characteristics of many monsters. With the physique of an orc, but the chaotic mind, and blood red skin of a demon, they are fearsome creatures.. They are similar to hobgoblins in the respect that they are obsessive over war, and like trolls in the way that they rely on brute strength and skill, opposed to their minds. Often the infantry for demonic armies, they are sometimes encountered in war parties, controlled by an alpha, or another demon. Either way, these are very dangerous and aggressive.
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