Medium Humanoid, Chaotic Evil
Armor Class 16 Leather
Hit Points 19 (3d8 - 1)
Speed 40 ft.
STR
8 (-1)
DEX
17 (+3)
CON
8 (-1)
INT
9 (-1)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws DEX +5, CHA +4
Condition Immunities Charmed, Unconscious
Senses Passive Perception 14
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Twisted Minstrel. Can disengage without taking an action, 2 actions per turn

Sharp Blades. +2 to hit against light and medium armor, +1 against heavy armor, critical attacks cause bleed for 2 turns, does not stack

Spellcasting. The Jester is a 4-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The Jester has the following Bard spells prepared:
Cantrips (at will): Blade Ward, Thunderstrike, True Strike
1st level (4 slots): Bane, Cure Wounds, Disguise Self
2nd level (3 slots): Cloud of Daggers, Invisibility, Crown of Madness

Actions

Blade Dance. Makes a chain of melee or ranged attacks, if one hits roll another, max of 3

Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Throwing Knives. Ranged Weapon Attack: +5 to hit, range 20/60ft., one target. Hit: 7 (1d4 + 5) piercing damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Twisted Bodies: Take the dodge action as a reaction to melee and ranged attacks, but not spells

Description

A member of the court of blades, out to perfect their craft at your expense.

Previous Versions

Name Date Modified Views Adds Version Actions
8/29/2021 5:40:46 PM
2
0
--
Coming Soon

Monster Tags: humanoidHuman

JTOfficial