Large Beast, Chaotic Evil
Armor Class 15 Natural Armour
Hit Points 24 (4d10 + 4)
Speed 20 ft., Swim 60 ft.
STR
15 (+2)
DEX
13 (+1)
CON
13 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
3 (-4)
Senses Darkvision 30 ft., Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amphibious. The frog can breathe air and water.

Standing Leap. The frog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage

Rolled tongue. Ranged Weapon Attack: +4 to hit, range 10/30 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the toad can't bite another target. On the next turn the tongue will retract bringing the target to within 5 feet of the toad.

Swallow. The frog makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the toad, and it takes 10 (3d6) acid damage at the start of each of the frog's turns. The frog can have only one target swallowed at a time. If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.

Description

The armoured frog lives in swamps and will generally lie in wait just below the water.  When potential food arrives the frog rises to the surface and uses its rolled tongue to grapple its target.  The next round the frog will bring the target back to its mouth and attempt to swallow the target.  Then the frog will sink below the surface before swimming back to the bank where it will hide and slowly digest its food.

Monster Tags: Misc Creature

Habitat: CoastalDesertForestSwampUnderdark

Eourl

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