Planeswalker. Ashiok is able to travel through the Blind Eternities to other planes. Ashiok can take objects she is wearing or carrying, but not other people. Doing so takes 1d6 actions and requires concentration. Ashiok must complete a short or long rest before being able to planeswalk again.
Spellcasting. Ashiok is a 10-level spellcaster. her spellcasting ability is [charisma] (spell save DC 14, +6 to hit with spell attacks). Ashiok has following spells prepared:
Cantrips (at will): chill touch, mage hand, minor illusion
1st level (5 slots): charm person, sleep, witch bolt
2nd level (4 slots): blindness/deafness, invisibility, misty step, phantasmal force, suggestion
3rd level (3 slots): clairvoyance, fear, gaseous form
4rd level (3 slots): hallucinatory terrain, phantasmal killer
5rd level (2 slot): dream, dominate person
Nightmare Spawn. Ashiok is able to delve into the dreams of others and give shape to their greatest fear. Ashiok can make contact with a sleeping creature and expand a spell-slot. if they do so, the creature must make a DC 14 wisdom saving throw. On a failure, Ashiok creates a nightmare minion from their fears. This creature shares the game statistics of a creature with a challenge rating equal to half the spell-slot's level, rounded down, and lasts for up to one hour, or until it's hit opints drop to 0, and then fades into dust. This creature has advantage on attempts to intimidate or frighten the creature from which it was spawned.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) slashing damage.
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