Small Elemental, Unaligned
Armor Class 13
Hit Points 1 (1d6 - 1)
Speed 30 ft.
STR
1 (-5)
DEX
12 (+1)
CON
9 (-1)
INT
1 (-5)
WIS
10 (+0)
CHA
2 (-4)
Damage Vulnerabilities Cold, Lightning
Damage Resistances Nonmagical Bludgeoning, Piercing, and Slashing (from Stoneskin)
Damage Immunities Fire
Condition Immunities Prone
Senses Passive Perception 8
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Water Breathing. The sea horse can breathe only underwater.

Water Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Freeze. If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 feet until the end of its next turn.

Habitat: Underwater

potatoman46

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