Keen Hearing and Smell. The Cave Creature has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Multiattack. The Cave Creature makes 2 melee attacks: one with it's claws and one bite.
Claw Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 2 (1d4) necrotic damage.
Bite. Melee Weapon Attack +5 to hit, reach 5ft., one target. Hit 7 (1d8 + 3) piercing damage plus 4 (1d8) necrotic damage.
Quick Escape. If injured below half health, it can take a reaction to move 10 ft. away and take a hide action.
Description
Upon a quick glance, the Cave Creature would seem like a pale, skinny, young boy. But if you were to get a second glance, you would be able to tell that it is no boy... It is a creature of hatred, loathing, and cunning. Though Cave Creatures may have had different backgrounds: whether they were goblins, halflings, or even humans, they all transformed into a horrid, disgusting monster.
They all have pale, bony skin, with large eyes. Most have their hair fall out after awhile, but the ones in high mountains normally keep it. Their claws have so much rot on them, from their disgusting food, that even a scratch can cause a deadly fever.
They hide behind rocks when prey gets near, and jump out in an ambush. Though rare, they can hunt in packs if the competition is high.
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