Medium Humanoid, Any Lawful Alignment
Armor Class 13 Brandblæseres Hide Armor
Hit Points 33 (6d8 + 9)
Speed 25 ft.
STR
13 (+1)
DEX
13 (+1)
CON
17 (+3)
INT
11 (+0)
WIS
17 (+3)
CHA
11 (+0)
Saving Throws WIS +5, CHA +2
Skills Insight +5, Religion +2, Survival +5
Damage Resistances Cold, Fire
Condition Immunities Charmed, Frightened
Senses Passive Perception 13
Languages Common, Ignan Can understand but cannot talk., Zemnian
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Spellcasting. The mage is a 4 th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): virtue, light, fire bolt

1st level (4 slots): bless, Burning Hands, shield of faith, Healing Word

2st level (3 slots): flame blade, Scorcihng Ray

Beliver of Littlalin. The Faith of Littlalin gives you fire aspect for your usage when you take fire damage you can choose one target in 15 ft. close to you and deal the half of the damage to the choosen target.

Actions

Brandblæsere Priest Staff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) Bludgeoning damage.

Description

Brandblæseres are bandits and traveler tribe members in North-Western territories of Ribaldon Forest, They usually fight with creatures of cold cause of this their spears are enchanted with their spesific own runic magics. Brandblæseres Hunters are most balanced fighters in their tribe.

Habitat: ArcticForest

KaanTheRegular

Comments

Posts Quoted:
Reply
Clear All Quotes