Armor Class
14
Natural
Hit Points
19
(4d8 + 2)
Speed
30 ft., When Baldur starts to roll, its speed changes to 45.
STR
12
(+1)
DEX
10
(+0)
CON
14
(+2)
INT
3
(-4)
WIS
6
(-2)
CHA
4
(-3)
Senses
Passive Perception 12
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Thick Chitin. The Baldur has thick Chitin that resists all Nonmagical attacks.
Actions
Roll. The Baldur rolls forward until it hits a wall, in which it unfurls itself, and aims back up toward an enemy, in which case it rolls towards them to attack again. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 6 (1d 8+ 2) Bludgeoning damage.
Description
Rolls into a ball and propels itself at intruders who wander into its territory. Aggressive even when newly born.
Younger hunters delight in catching these creatures and rolling them around for sport. I encourage you to indulge yourself if the fancy strikes you.
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