Medium Humanoid, Any Chaotic Alignment
Armor Class 15 Brandblæseres Hide Armor
Hit Points 30 (6d8 + 6)
Speed 30 ft.
STR
15 (+2)
DEX
17 (+3)
CON
13 (+1)
INT
7 (-2)
WIS
16 (+3)
CHA
8 (-1)
Saving Throws STR +4, DEX +5
Skills Athletics +3, Perception +5, Stealth +5
Damage Resistances Cold, Fire
Condition Immunities Paralyzed
Senses Passive Perception 15
Languages Common, Zemnian
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Alert Mind. While you are alone or stealth you cannot be suprised by enemies. Also if you targeted by a melee suprise attack you can make an opportunity attack with your ranged weapon as a reaction.

Close Quarter Archer. When your target close to you 5 ft. it cannot give you disadvantage for your ranged weapon attack. You can attack with your ranged weapon as a melee attack with not disadvantage.

Actions

Brandblæsere Close Quarter Bow: +5 to hit, range 60/90 ft., one target. Hit: 8 (1d6 + 5) piercing damage.

Bonus Actions

Littlalin Arrow Casting. When you use your bonus action your arrows deals additional a 3d6 fire damage once if the target fails the constitution saving throw against the DC of 13.

Description

Brandblæseres are bandits and traveler tribe members in North-Western territories of Ribaldon Forest, They usually fight with creatures of cold cause of this their spears are enchanted with their spesific own runic magics. Brandblæseres Hunters are most balanced fighters in their tribe.

Habitat: ArcticForest

KaanTheRegular

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