Armor Class
13
(armor scraps)
Hit Points
38
(7d8 + 7)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning, Fire
Damage Immunities
Acid, Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages it knew in life but can't speak
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Innate Spell casting. The skeleton's spell casting ability is drawn form an unknown power. (spell save DC 14, +5 to hit with spell attacks) The skeleton can innately cast the following spells, requiring no materials.
At will (cantrips): chill touch, ray of sickness
2/day: inflict wounds,
4/day: shield (can be cast on any creature the skeleton sees as an ally that is within 30ft.)
Bog Born. Any acid or poison damage dealt to the bog blight skeleton heals it for that much instead.
Actions
Stave. Melee weapon attack. +4 to hit, reach 10ft., one target, Hit: 4 (1d6 + 1) bludgeoning.
Comments