Medium Undead, Chaotic Evil
Armor Class 13 (armor scraps)
Hit Points 38 (7d8 + 7)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Vulnerabilities Bludgeoning, Fire
Damage Immunities Acid, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Innate Spell casting. The skeleton's spell casting ability is drawn form an unknown power. (spell save DC 14, +5 to hit with spell attacks) The skeleton can innately cast the following spells, requiring no materials.

At will (cantrips): chill touch, ray of sickness

2/day: inflict wounds,

4/day: shield (can be cast on any creature the skeleton sees as an ally that is within 30ft.)

Bog Born. Any acid or poison damage dealt to the bog blight skeleton heals it for that much instead.

Actions

Stave. Melee weapon attack. +4 to hit, reach 10ft., one target, Hit: 4 (1d6 + 1) bludgeoning.

Etheraaz

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