Armor Class
11
Hit Points
16
(3d8 + 4)
Speed
30 ft., Climb 30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
10
(+0)
INT
10
(+0)
WIS
12
(+1)
CHA
10
(+0)
Skills
Animal Handling +3, History +3
Damage Resistances
Poison
Senses
Darkvision 60, Passive Perception 10
Languages
Common, Undercommon plus any one Language
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
innate Spellcasting. The Commoner's Innate Spellcasting ability is Wisdom (Spell save DC 11). it can innately cast the following spells, only requiring Sematic components
at will: Toll the dead
Venomous affinity. The Commoner has advantage on saving throws against being poisoned
Spider Climb. The Alpha can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Walker. The Alpha ignores movement restrictions caused by webbing.
Web Sense. While in contact with a web, the Alpha knows the exact location of any other creature in contact with the same web.
Actions
Claw. Melee Weapon attack: +3 to hit, reach 5 ft., one target, Hit: 4 (1d8) Slashing damage
Comments