Armor Class
11
(natural armor)
Hit Points
30
(4d8 + 4)
Speed
40 ft.
STR
13
(+1)
DEX
11
(+0)
CON
14
(+2)
INT
4
(-3)
WIS
11
(+0)
CHA
5
(-3)
Senses
Passive Perception 9
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Bonded Animal. When within 10 feet of its master the boar gains the following traits:
The ability to understand Goblin
Resistance to Fear and Charm effects.
Actions
Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
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