Gargantuan Monstrosity, Unaligned
Armor Class 19 natural armor
Hit Points 289 (18d20 + 108)
Speed 50 ft., Walk 50 ft.
STR
29 (+9)
DEX
8 (-1)
CON
22 (+6)
INT
3 (-4)
WIS
18 (+4)
CHA
19 (+4)
Saving Throws CON +12, WIS +10, CHA +10
Damage Resistances Poison
Damage Immunities Acid, Fire
Condition Immunities Charmed, Paralyzed, Stunned
Senses Tremorsense 300 ft, Passive Perception 14
Languages Aklo but rarely speaks
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Aura of Gloom. The hatchling exudes an aura that dampens light within 300 feet. Within this area, all forms of vision (including darkvision) are obscured in a faint shadowy gloom, regardless of more powerful light sources in the area. Creatures relying on vision in the area treat all others as being lightly obscured and have disadvantage on attack rolls against the bhole . This aura cannot be countered via light effects, but creatures that are immune to vision-based attacks, as well as those with truesight, can see through the bhole’s aura.

Keen Smell. The Bhole has advantage on Wisdom (Perception) checks that rely on smell.

Magic Resistance. The Bhole has advantage on saving throws against spells and other magical effects.

Tunneler. The bhole can burrow through solid rock at half its burrowing speed and leaves a 15-foot-diameter tunnel in its wake.

Uncontrollable. The bhole can’t be put to sleep or controlled by dominate monster, magic jar, or any other means of compulsion or possession. It remains susceptible to confusion, however.

Massive. The bhole is much larger than most Gargantuan creatures. The space it occupies is a 30-foot-radius circle, although it can move through a space as narrow as 15 feet wide without squeezing. It is so large that it ignores conventional difficult terrain but treats forests and settlements as difficult terrain. A Huge or smaller creature can move through the bhole’s space and vice versa. A Huge or smaller creature can climb on a bhole with a successful DC 20 Strength (Athletics) check. The bhole can’t make opportunity attacks against creatures smaller than Huge.

Thick Skin. The bhole is immune to damage dealt in an amount less than 10

Actions

Multiattack. The bhole hatchling makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: [roll]1d20+15[/roll] to hit, reach 90 ft., one target.
Hit:
31 ([roll]4d10+9[/roll]) piercing damage and 11 ([roll]2d10[/roll]) acid damage.If the target is a Large or smaller creature, it must succeed on a DC 20 Dexterity saving throw or be swallowed by the bhole. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the bhole, and it takes 21 ([roll]6d6[/roll]) acid damage at the start of each of the bhole’s turns.If the bhole takes 30 damage or more on a single turn from attacks made inside it, the bhole must succeed on a DC 23 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the bhole. If the bhole dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 30 feet of movement; the creature exits prone.

Tail. Melee Weapon Attack: [roll]1d20+15[/roll] to hit, reach 10 ft., one target. Hit: 27 ([roll]4d8+9[/roll]) bludgeoning damage.If the target is
a creature, it must succeed on a DC 20 Strength saving throw
or be pushed up to 10 feet or knocked prone (bhole’s choice).

Thrash. The hatchling moves up to its speed. While doing so, it can enter Large or smaller creatures’ spaces. Whenever the hatchling enters a creature’s space, the creature must make a DC 23 Dexterity saving throw. On a successful saving throw, the creature can choose to be pushed 5 feet back, to the side of the hatchling, or fall prone. On a failed saving throw, the creature takes 27 ([roll]4d8+9[/roll]) bludgeoning damage and is knocked prone.

Reactions

Flail. When a Small or larger creature climbs onto the bhole, it can use its reaction to make a tail attack against the creature.

Description

The vanishingly rare bholes are colossal worm-like entities with scraped, rock-like hides and gaping mouths full of drill-like teeth. They only appear under conditions of absolute darkness, in which they cannot normally be seen, so typical-ly the only way to observe them is through the discovery of the occasional dead specimen or by touch—at which point it is often too late. They dwell in the Dreamlands, burrowing in the Vale of Pnath to eat the carrion and leavings therein.Bholes have thick, rugged hides that constantly wear and peel off due to their savage environment, though they regen-erate just as quickly. Bholes boast large mouths filled with razor-sharp teeth, which they use to carve their way through even the toughest rock formations and to devour their prey.Bholes exist in constant darkness. Even above ground, a bhole exudes a sort of “absence” which makes it very difficult to perceive it (see aura of gloom). As a result, no entity can see a bhole very well, and thus derives only basic impressions of a worm-like form and many teeth.While bholes can wriggle along the earth, they typically submerge in seas of mud or slime and swim beneath the surface. They can also burrow through hardened soil at a great speed. Bholes are enormous and ravenous but not impulsive: they typically sniff out and investigate a creature before eating it. Their most common attack is to engulf a
target: through sheer size, they can easily crush or over
-whelm almost any enemy.


Bholes are a different form of the unthinkable horrors known as dholes (see page 300). When a mature dhole breeds, its larvae do not emerge in the material universe, but instead in the Vale of Pnath or another similar area in the Dreamlands. This larva is known as a bhole hatchling, which grows and develops under conditions of absolute darkness until it reaches full maturity. The mature bhole, still in the Dreamlands, can then reproduce and deposit dhole hatchlings (see page 301) in the material universe, on appropriate planets, allowing dholes to move from world to world and continue the cycle.

Whereas titanic adults are rarely seen, a bhole hatchling is spawned close to the surface, so the odds of encountering an immature one are much higher. The hatchlings are also more aggressive in some ways than adults: they scour their environment for protein sources to support their rapid growth, and thus may emerge to attack in a situation when an adult might remain idle. They range greatly in size: a typ-ical hatchling is at least 50 feet long and weighs many tons.

Previous Versions

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Monster Tags: monstrosity

Ionicle99

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