Large Beast, Unaligned
Armor Class 9
Hit Points 15 (2d10 + 4)
Speed 50 ft.
STR
16 (+3)
DEX
8 (-1)
CON
14 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Senses Passive Perception 9
Languages Telepathic link (1 mile), understands one language I choose on summoning
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

Find Steed (2nd-level conjuration spell, PHB 240): 

- I summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it.

- It appears in an unoccupied space within 30 ft. It assumes a form I choose: warhorse, pony, camel, elk, or mastiff (DM can allow more forms) The steed has the statistics of the chosen form, though its type is celestial, fey, or fiend. If it has an Intelligence of 5 or less, its Intelligence becomes 6. It gains the ability to understand one language that I, the caster, can speak When the steed drops to 0 hit points, it disappears, leaving behind no physical form

- The steed serves me as a mount. I have a bond with it that allows us to fight as a seamless unit

- While mounted on my steed, I can make any spell I cast that targets only me also target it

- While my steed is within 1 mile of me, we can communicate with each other telepathically

- I can dismiss my steed at any time as an action, causing it to disappear

-Casting this spell again summons the same steed, restored to its max HP, without conditions 

- I can't have more than one steed bonded at a time; I can release it from its bond as an action

Monster Tags: Misc Creature

Habitat: Desert

Suola

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