Arc Lightning. The anode beetle zaps a 5 foot wide line of lightning at another beetle within 30 feet of it. Each creature in this line must make a DC 13 Dexterity saving throw, taking 7 (2d6) lightning damage on a failed save or half as much damage on a successful one.
Natural Conductor. If another anode beetle targets the beetle with Arc Lightning, it can use its own Arc Lightning as a reaction but cannot target the anode beetle it was targeted by.
Description
This specimen is representative of an insect hybrid that uses electricity in addition to glycogen for its energy. Although difficult to confirm due to their microscopic size, tiny hairs on the creature's legs cause the friction that generates the electrical charge. The electrical charge is processed by the creature's internal machina battery structure, and then stored as a deus electrifical field. As this field reaches critical levels, surplus electricity is emitted, resulting in a low voltage current that is transmitted between specimens. It can shock other creatures in the immediate vicinity. Considering this process, it can be surmised that the largest impetus to pack behavior is not so much for synergic effect of producing as a pack as it is to take advantage of this most effective means of group preservation.
Comments