Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 12 (15 with mage armor)
Hit Points 16 (4d8)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
13 (+1)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws INT +3, WIS +3
Skills Arcana +6, Deception +2, History +6
Senses Passive Perception 11
Languages Abyssal Gained From Sokzed, Common Any four languages
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. The warlock is a 2nd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): mind sliver, light, mage hand, vicious mockerydetect magic,

1st level (2 slots): mage armor, dissonant whispers, shield

2nd level (1 slot): misty step, suggestion

 

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

(Use if player is able to interrogate warlock) This person, like everybody else at this school, signed a contract to gain their powers. This contract also binds them to Soczed, who can call upon the bond to mind control anybody bonded. 

Monster Tags: NPC

Habitat: Urban

PimasterJ

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